Check your mattes for values over 1. That could be the culprit.
cheers, diogo On Thu, Sep 8, 2011 at 7:52 PM, Nick Guth <[email protected]> wrote: > A bit of an older thread, but I ran into a situation where the hypot method > of blending won't work accurately. > > I am trying to combine 3 mattes and do an edge detect for some detailed > corrections. I ran into this thread and realized I was always combining > mattes with a simple over, but loved the way hypot looked in blended areas > so I switched my merges to that. When changing it to hypot, the edge > detection node seems to see all of the individual edges of each matte, > instead of the combined matte. Any ideas of why this is happening? > > I hope the pictures show exactly what I am trying to say. Cheers! > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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