because it's looking at neighbour pixels with different values. and value above 
1 are still different to 1.
stop down the viewer to see the shades that are otherwise appearing as pure 
white

On Sep 9, 2011, at 11:03 AM, Nick Guth wrote:

> Yep that was the culprit. I'm curious as to why the edge detect would still 
> detect those edges, even past a value of 1? Hrm, weird. Thanks! 
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