I wanted to be able to design several different looks to a shot and control the 
output of them via switch nodes. Each shot may share many elements but have 
certain uneak elements. Rather than copy or instance the layers I was thinking 
I could have switch nodes to give choice in the comp. For example two options 
for a reflection layer, outout to differant images. In Maya we use pre & post 
render comands, is there a way to do this in Nuke?



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