Does this do what you want?

nuke.env['interactive']

... similarly to:

nuke.env['gui']

- Chris

On 24/10/11 21:12, Frank Rueter wrote:
this is actually something I would over to see: a differentiation between 
render in gui and interactive session in gui so things like $gui work as 
expected without hacking yet another callback.
has anyone reported this as a feature request?


On Oct 25, 2011, at 8:08 AM, J Bills wrote:

i bet the only way to do it would be a beforeRender callback that
turns off a master Switch that the rest are clones of.

On Mon, Oct 24, 2011 at 9:42 AM, Andreas Jablonka
<andreas.jablo...@gmail.com>  wrote:
thats true I assumed thats what the OP wanted to do! local work then farm render

On Mon, Oct 24, 2011 at 5:32 PM, Julien Chandelle
<julienchande...@gmail.com>  wrote:
the $gui fonction works only if you make the render without the user
interface like trough a renderfarm, it doesn't work if you render in nuke
localy

On Mon, Oct 24, 2011 at 5:48 PM, Andreas Jablonka
<andreas.jablo...@gmail.com>  wrote:

how about putting an expression on the disable knob? $gui will disable
the switches on rendertime.

On Mon, Oct 24, 2011 at 4:45 PM, BillRay
<nuke-users-re...@thefoundry.co.uk>  wrote:
Hi ,
Does anybody know how I can control a switch node in a script from
further
down stream.

I want to be able to turn switches on/off at render time.

Thanks!
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