Have any retiming nodes? I find they can be buggy at times, sending the wrong 
frame through.

Are you rendering on a render farm that could possibly have different versions 
of nuke?

Joe Laude
(507) 251-7006
Sent from my iPhone

On Mar 13, 2012, at 11:26 AM, "snozon" <[email protected]> 
wrote:

> Hey,
> 
> i am having a fairly simple comp. Some 3D stuff some footage, some paint 
> nodes. Nothing fancy.
> 
> Problem is:
> 
> In Nuke's viewport everything at every frame is completely correct as should.
> 
> As soon as I output it via WRITE node the I am getting a different result 
> compared to the viewport.
> 
> I cant tackle it down which part of the tree causes the issue since 
> everything looks fine in the tree. 
> 
> Nodes involved which might cause an issue are first and foremost the paint 
> node and the scanline renderers.
> 
> The stuff they generate just seem to be missing in the final output.
> 
> What I tried to fix it:
> 
> - deleted Disk Cache files
> - flushed buffers
> - rendered from local files
> - rendered from network files
> - put it from a PC to a MAC
> - tried to render JPG seq.
> - tried to render MOV
> - different output sizes
> - restarted the machines
> - copied from this sscript to a new empty one
> 
> Anybody got a clue?
> 
> Cheers Nozi
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