I kinda nailed it down to the following:

i have stuff rendered by the scanline renderer. and after that i am painting on 
top of it via ROTO paint.

that shows up in the viewport fine.

but as soon as I do a flipbook or render it the roto painted stuff disappears.

and that happens in different comps which are all kinda based on one comp I 
created in the beginning.

fun stuff is - when i render out the scanline result to a jpg sequence and load 
it in a complete new comp and copy paste the ROTO paint into that new comp it 
works fine...

Comp settings are all the same.



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