I am not in front of nuke now, but I think that if you have a texture in your
particle (sprite) you need to put a BlendMat node before the texture is
connected to the emitter... and set the blend mode to "Modulate"... the the
ParticleCurve alpha curve will control the opacity.
________________________________
From: Howard Jones <[email protected]>
To: Nuke user discussion <[email protected]>
Sent: Wednesday, 25 April 2012, 12:02
Subject: [Nuke-users] fading in particles
Hi
Is there a way to fade in and out particles. At the moment they are popping on
and off and I'd like a fade - I tried a ParticleCurve but that doesn't appear
to work.
All help appreciated
Thanks
Howard
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