Yes Flowers of War.  Its all projections.  VERY VERY VERY little 3d.  Tony
Willis went in knowing he was going to use a lot of projections and when
they where designing the effects for the movie.
Randy S. Little
http://www.rslittle.com <http://reel.rslittle.com>




On Tue, May 15, 2012 at 2:31 PM, ChasingLight <
[email protected]> wrote:

> **
> I think your talking about The Flowers Of War? Great but grim film. I will
> be watching again now you've said that. I have gathered its not easy to
> model in Nuke seeing how little I have been able to find out about it prior
> to jumping on here. I think I will just jump back into Lightwave and try
> playing around with matching actual obj's into my Nuke scenes. The work
> Ferrand has on his website is amazing, The Lord of the Rings work
> especially. Thanks for all your help. Greatly appreciated.
>
> Tim
>
> *Randy Little wrote:*
> You can do it that way as well.� The movie 13 flowers ( I can't remember
> the final western name) was done this way (look up christian bale in imdb
> its near the top.) � The complexity of doing this way can be quite hard as
> modeling in Nuke isn't as easy as in a 3d package. It great for less
> complex or opps we have to make this work.� If its a single still without
> camera or survey data it can be quit tedious to line up all the geo with
> the scene elements.���� I though Deke Ferrand at Hatch had some pretty good
> examples of how he does his Matte Paintings I would just google his name.��
>
> Randy S. Little
> http://www.rslittle.com <http://reel.rslittle.com>
>
>
>
>
> On Tue, May 15, 2012 at 1:19 PM, ChasingLight ** wrote:
> *Quote:*   thanks Randy, I understand that the matte painting is for the
> background, just not how it is created from concept to final. I guess I was
> under the impression it all started with a 2D image and turned into a 3D
> paralaxing background rather than it starting as 3D in the first place.
>
> What I am hoping to achieve ultimately is to take the 2D landscapes I have
> created and give them a more realistic 3D feel that i cant personally cant
> achieve on cards, and the basic geometry shapes provided in Nuke. For
> example a simple house photographed in a wide landscape. I wanted to create
> more accurate geometry for the house rather than projecting it on a card or
> cube. Perhaps I am over reaching.
>
> Randy Little wrote: The 3d is the matte painting. A matte painting
> usually just implies a
> back ground element. The are just getting more live in how they are
> used and created as the technology allows for them to be integrated
> without being baked as a plate that is just stuck into the comp.
> http://hatchfx.com/demo.php
>
>
> Randy S. Little
> http://www.rslittle.com
>
>
>
> On Tue, May 15, 2012 at 12:21 PM, ChasingLight
>
> wrote:
> Quote: Wow, Thanks for the reply, that is an incredibly complex example
> of what I
> had in mind. Looks amazing. I guess what my confusion is, is how the
> pipeline works. In this example, if you dont mind me asking, was the matte
> painting created first, the geometry then modeled from the camera position
> in a 3D Application, imported into Nuke, camera solved and re-projected
> onto
> the geometry?
>
>
>
>
>
>
>
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