What I would suggest is either connecting a bunch of dots to it with their inputs hidden... or even better, shuffle that roto matte into a new channel and carry it down your tree.
On Fri, Jun 8, 2012 at 11:41 AM, Deke Kincaid <[email protected]> wrote: > Sorry man, SOL. Roto can't be cloned. > > -deke > > On Fri, Jun 8, 2012 at 9:14 AM, kafkaz > <[email protected]> wrote: > > Hi, > > I´d like to reuse animated shape in Roto node, but Nuke keeps telling me, > > that Roto cannot be cloned. > > > > I know I can copy that shape between rotos, but then when I change the > > shape, I have to re-copy it to the other node. > > > > How do you gou aboout it? > > > > Thanks! > > > > _______________________________________________ > > Nuke-users mailing list > > [email protected], http://forums.thefoundry.co.uk/ > > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > -- John Mangia 908.616.1796 [email protected]
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