This is the reason that I always requested the roto artists to place each
rotoshape in its own node instead of packing everything into just 1 node.
It's so much easier for compers to use the individual roto nodes.  Well, it
has its down side.

J



On Fri, Jun 8, 2012 at 11:00 AM, Magno Borgo <[email protected]> wrote:

> **
> Place the needed individual roto shape(s) into a single rotonode and use a
> comp operation to add it to the rest of the tree. If you need it elsewhere,
> you can pipe out the output to other places.
> Not convenient as have everything on the same rotonode but its a
> workaround.
>
>
>
>
> Hi,
> I´d like to reuse animated shape in Roto node, but Nuke keeps telling me,
> that Roto cannot be cloned.
>
> I know I can copy that shape between rotos, but then when I change the
> shape, I have to re-copy it to the other node.
>
> How do you gou aboout it?
>
> Thanks!
>
>
>
>
> --
> **************************
> Magno Borgo
>
> www.borgo.tv
> www.boundaryvfx.com
>
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