This is the reason that I always requested the roto artists to place each rotoshape in its own node instead of packing everything into just 1 node. It's so much easier for compers to use the individual roto nodes. Well, it has its down side.
J On Fri, Jun 8, 2012 at 11:00 AM, Magno Borgo <[email protected]> wrote: > ** > Place the needed individual roto shape(s) into a single rotonode and use a > comp operation to add it to the rest of the tree. If you need it elsewhere, > you can pipe out the output to other places. > Not convenient as have everything on the same rotonode but its a > workaround. > > > > > Hi, > I´d like to reuse animated shape in Roto node, but Nuke keeps telling me, > that Roto cannot be cloned. > > I know I can copy that shape between rotos, but then when I change the > shape, I have to re-copy it to the other node. > > How do you gou aboout it? > > Thanks! > > > > > -- > ************************** > Magno Borgo > > www.borgo.tv > www.boundaryvfx.com > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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