Place the needed individual roto shape(s) into a single rotonode and use a comp operation to add it to the rest of the tree. If you need it elsewhere, you can pipe out the output to other places.
Not convenient as have everything on the same rotonode but its a workaround.




Hi,
I´d like to reuse animated shape in Roto node, but Nuke keeps telling me, that Roto cannot be cloned.

I know I can copy that shape between rotos, but then when I change the shape, I have to re-copy it to the other node.

How do you gou aboout it?

Thanks!



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Magno Borgo

www.borgo.tv
www.boundaryvfx.com
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