Hey all - So I'm trying to combine a bunch of individual render passes that were mistakenly rendered (rather than one multi-layered exr) so that they'll work in a script we've got setup. I'm trying to take in the RGB values of many reads, and output them as layers for use down the pipe.
However, I just can't make this work. Shufflecopy deletes all other layers in the pipe, so I can't string multiples together. Copy works with up to 4, but then I can't seem to combine those 4-layer-copys to make 8. I guess I'm looking for the way to "Inject" a new layer into a stream without wiping out all the layers that are currently there. Thanks! -Mike
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