You can make it a little more lively like this: set cut_paste_input [stack 0] version 6.3 v8 push $cut_paste_input Group { name GradientMap selected true xpos 419 ypos -163 addUserKnob {20 User} addUserKnob {7 hueRange R 0 5} hueRange 0.5 addUserKnob {7 rotateHue R -180 180} addUserKnob {41 color l value T Constant1.color} } Constant { inputs 0 color 1 name Constant1 xpos 240 ypos 322 } Input { inputs 0 name Input1 xpos 372 ypos 166 } Colorspace { colorspace_out HSV name Colorspace1 xpos 372 ypos 206 } Shuffle { red blue green white name Shuffle1 label "\[value in] > \[value out]\n\[value in2] > \[value out2]" xpos 372 ypos 263 } ShuffleCopy { inputs 2 blue blue name ShuffleCopy1 label "\[value in] | \[value out]" xpos 372 ypos 341 } Ramp { output {rgba.red -rgba.green -rgba.blue} replace true p0 {100 0} p1 {100 1556} name Ramp1 xpos 372 ypos 375 } Grade { channels {rgba.red -rgba.green -rgba.blue} white {{parent.hueRange}} add {{parent.rotateHue/360}} black_clamp false name Grade1 xpos 372 ypos 409 } Colorspace { colorspace_in HSV name Colorspace3 xpos 371 ypos 465 } Output { name Output1 xpos 371 ypos 561 } end_group
Ron Ganbar email: ron...@gmail.com tel: +44 (0)7968 007 309 [UK] +972 (0)54 255 9765 [Israel] url: http://ronganbar.wordpress.com/ On 9 August 2012 19:47, Howard Jones <mrhowardjo...@yahoo.com> wrote: > You mean like below? > I've hardly ever used this - what's it used for? > > Howard > > > set cut_paste_input [stack 0] > version 6.3 v8 > push $cut_paste_input > Group { > name GradientMap > selected true > xpos 1061 > ypos 87 > addUserKnob {20 User} > addUserKnob {41 color l value T Constant1.color} > } > Constant { > inputs 0 > channels rgba > color 0.5 > name Constant1 > xpos 238 > ypos 358 > > } > Input { > inputs 0 > name Input1 > xpos 372 > ypos 166 > > } > Colorspace { > colorspace_out HSV > name Colorspace1 > xpos 372 > ypos 206 > } > Shuffle { > red blue > green white > name Shuffle1 > > label "\[value in] > \[value out]\n\[value in2] > \[value out2]" > xpos 379 > ypos 259 > } > ShuffleCopy { > inputs 2 > blue blue > name ShuffleCopy1 > > label "\[value in] | \[value out]" > xpos 379 > ypos 369 > } > Colorspace { > colorspace_in HSV > name Colorspace3 > selected true > xpos 371 > ypos 465 > } > Output { > name Output1 > xpos 371 > ypos 561 > } > end_group > > > ------------------------------ > *From:* Martin Constable <jackyoungbl...@mac.com> > > *To:* Nuke user discussion <nuke-users@support.thefoundry.co.uk> > *Cc:* Nuke user discussion <nuke-users@support.thefoundry.co.uk> > *Sent:* Sunday, 5 August 2012, 15:25 > > *Subject:* Re: [Nuke-users] Re: Photoshop equivilents > > Regarding a Nuke equivalent of a Gradient Map... > > This is not trivial. A gradient map takes the grey scale values of an > image and re-maps them to the color channel. This can be done in a simple > way in the following manner (from memory): > > 1 colorspace convert to HSV > > 2 using shuffle, replace the H channel with the L channel. > > 3 using shuffle, replace the S channel with a white. > > 4 using shuffle, replace the L channel with a mid grey. > > 5 colorspace convert back to RGB. > > This will do a straight lightness to full spectrum re-map. Arbitrary > changes can then be made using lookups on the lightness channel after. > > This is clunky. Sure some code monkey can come up with something more > elegant. > > > Martin > > > On 5 Aug, 2012, at 10:05 PM, Ron Ganbar <ron...@gmail.com> wrote: > > Indeed. What Joe said is spot on. > If you use that "psd layers" button in the Read node you can see all the > options there and learn from it. > > > Ron Ganbar > email: ron...@gmail.com > tel: +44 (0)7968 007 309 [UK] > +972 (0)54 255 9765 [Israel] > url: http://ronganbar.wordpress.com/ > > > > On 5 August 2012 16:03, Joe Laude <loudn...@gmail.com> wrote: > > There is a soft-light merge operation in the merge node, but what's > probably throwing you off is that, when merging Photoshop layers in Nuke, > you need to use the Video Colorspace checkbox next to the merge mode > pulldown. Nuke's merge math uses linear color values, but Photoshop's uses > sRGB. The Video Colorspace checkbox will change the incoming images to sRGB > (or whatever your 8-bit setting is in project settings), perform the merge > operation and change the output back to linear for you. That'll match your > results in Photoshop much better. > > Note that this is not just for soft-light. All merge operations will > behave differently in Nuke from what Photoshop does because of the > different colorspaces, so any operation, even just an over, will better > match Photoshop with Video Colorspace turned on. > > On Aug 3, 2012, at 2:31 AM, irwit wrote: > > > Thanks for the quick reply Ron. > > > > I cannot seem to find "Hue curves"? > > > > Soft light I'm guessing does not have an equivalent in the merge options > then? > > > > Finally, a gradient adjustment layer remaps your pixel values based on > the gradient, so a blue to yellow gradient would take your image and in the > darks map blue and lights map yellow. > > > > > > So in photoshop, I would take my image, apply a curve or something and > set the blending mode of that curve to say "multiply". This would multiply > the image on itself and apply the curve to the multiplier. > > > > In nuke i'm guessing the easiest way to do this is to split the channel > with the grade and remerge it with itself? > > _______________________________________________ > > Nuke-users mailing list > > Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > _______________________________________________ > Nuke-users mailing list > Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > > _______________________________________________ > Nuke-users mailing list > Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > > _______________________________________________ > Nuke-users mailing list > Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > > _______________________________________________ > Nuke-users mailing list > Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
_______________________________________________ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users