Thanks to everyone who replied.

Cheers.

Thanks.
Darren Coombes

Check out some of my work...

Mob:  +61 418 631 079
Skype:  darrencoombes
Twitter:  @durwood81

On 14/08/2012, at 2:21 AM, Игорь Хлебов wrote:

http://vfxvault.com/tutorials/nuke_cg_pipelines/ 






2012/8/13 Randy Little <randyslit...@gmail.com>

Check the color spaces of the passes if its that far off.  Like try srgb even if the are linear.  Happens sometimes from mental ray not sure in vray

On Aug 13, 2012 1:05 AM, "michael vorberg" <pingkin...@googlemail.com> wrote:
there are several pitfalls you have be aware of:

1) use linear light workflow all the way in 3d and comp
2) only use native vray materials (standard max materials dont work)
3) if some materials have selfillumination you would need this pass to

and maybe you could share a rendering with us, so we can look at it. (a cropped part would be enough)

Am 13.08.2012 12:25, schrieb Darren Coombes:
Thanks for the replies.
I have read the vray document before, and have successfully comped to match the beauty pass.
That's why I'm having trouble understanding why it's not matching?
Could it be our 3d dept have setup something wrong in the render?

Thanks.


Thanks.
Darren Coombes

Check out some of my work...

Skype:  darrencoombes
Twitter:  @durwood81

On 13/08/2012, at 5:27 PM, David Nalci <david.na...@gmail.com> wrote:

Here's a basic guide for comping vray passes. 
http://vray.info/tutorials/basiccomping/

On Mon, Aug 13, 2012 at 4:35 AM, <dar...@resolutiondesign.com.au> wrote:
Hello all, I have a multipass render from VRAY and I can't seem to get it
looking like the beauty pass when i split into passes and comp back
together in Nuke.

Format is exr.
Passes i have...

RGBA
GI
OCCLUSION
DIFFUSE
LIGHTING
REFLECTION
REFRACTION
SHADOW
SPECULAR

Anyone got any tips on how I should comp this?

Thanks.
Darren.

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Ross & Morris Agency 
Druzhby Narodov blvd., 11, of. 42, Kiev

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Darren Coombes
Compositor



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