Would love to but can't yet. I'll make a test shot when I get the chance. On 17 August 2012 05:10, Jack Binks <[email protected]> wrote:
> Cool stuff Marten, would love to check it out if you can share? > Cheers > Jack > > On 15 August 2012 21:55, Marten Blumen <[email protected]> wrote: > > Awesome Jack. > > > > Already used it to finish a shot - simulating rock climbing karabiners > > hanging on a rock face - just the extra zing the shot needed! > > > > > > On 10 August 2012 19:55, Jack Binks <[email protected]> wrote: > >> > >> Hey All, > >> > >> Just to let you know I've popped a 2.0 build of J_Ops for Nuke 6.3 up > >> on Nukepedia, adding a rigid body physics toolkit for Nuke's 3D > >> system, as well as a range of tweaks, improvements and fixes to the > >> existing tools. > >> > >> Check out the dev blog for more info: http://major-kong.blogspot.com/ > >> > >> Enjoy! > >> Jack > >> _______________________________________________ > >> Nuke-users mailing list > >> [email protected], http://forums.thefoundry.co.uk/ > >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > > > > > > > _______________________________________________ > > Nuke-users mailing list > > [email protected], http://forums.thefoundry.co.uk/ > > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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