I have usually found that if you want particles to form something, you
have to do it in reverse. So you start with the text, and have the
particles emit out from the text surface, and then you play that in
reverse. It is not that simple but that is the basic idea, because in
normal motion it is hard to get particles to fall or end in exact
locations. You will ussually need several different particular emitters
to achive this. one being the animated smoke, and another as a more
static particles that just forms the shape across the text, but timed
with the smoke particles.
I havent used particles in nuke, but have done this with particular in
AE. So maybe doing it in reverse isn't necessary anymore, I don't know.
Also not sure what exactly you need, but you may be able to get away
with just using some 2d effects and not particles. Animating blur and a
very tendrily displacement, maybe some scaling as well. This has also
worked for me. And Shailendra's idea of augmenting with real elements is
a good idea with any of these approaches.
Good luck.
On 09/05/2012 04:59 AM, Shailendra Pandey wrote:
Hi Khushnum
That would be something interesting to do using nuke particles
you could try using some 3d text Geo exported from a 3d program to
emit particles
or you can use a 2d image of text in the rate channel to control where
the emission happens and to form the text shape.
animate velocity to spread out the shape and add particle turbulence
on top.
the idea is to have two states or rather looks of the particles
use noise/ real smoke elements as textures, use various fields and
parameters to get to the smoke tendrils you are after.
once you have something setup thats close to what you like
you can animate the velocity in particle emitter as well as turbulence
fields close to 0 to form the text.
It would be nice to use some real stock elements of smoke along with
this to break up the particle look
Hope this should get you started, let us know how it comes out.
Good luck!
I hope this should get you started.
Let us know how
On Wed, Sep 5, 2012 at 3:34 PM, Khushnum <[email protected]
<mailto:[email protected]>> wrote:
hi,
Can anybody help me with this,
1) I need to create some smokey text effects, smoke tendrils
forming into text? also if someone would direct me to some
particles tutorials (other than the 2 fundamental tuts available
on the foundry website, I would be greatful)
2) are there any more presets available for particles?
thank you
Khush
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