I have usually found that if you want particles to form something, you have to do it in reverse. So you start with the text, and have the particles emit out from the text surface, and then you play that in reverse. It is not that simple but that is the basic idea, because in normal motion it is hard to get particles to fall or end in exact locations. You will ussually need several different particular emitters to achive this. one being the animated smoke, and another as a more static particles that just forms the shape across the text, but timed with the smoke particles.

I havent used particles in nuke, but have done this with particular in AE. So maybe doing it in reverse isn't necessary anymore, I don't know.

Also not sure what exactly you need, but you may be able to get away with just using some 2d effects and not particles. Animating blur and a very tendrily displacement, maybe some scaling as well. This has also worked for me. And Shailendra's idea of augmenting with real elements is a good idea with any of these approaches.

Good luck.

On 09/05/2012 04:59 AM, Shailendra Pandey wrote:
Hi Khushnum


That would be something interesting to do using nuke particles
you could try using some 3d text Geo exported from a 3d program to emit particles or you can use a 2d image of text in the rate channel to control where the emission happens and to form the text shape. animate velocity to spread out the shape and add particle turbulence on top.

the idea is to have two states or rather looks of the particles
use noise/ real smoke elements as textures, use various fields and parameters to get to the smoke tendrils you are after.
once you have something setup thats close to what you like
you can animate the velocity in particle emitter as well as turbulence fields close to 0 to form the text.

It would be nice to use some real stock elements of smoke along with this to break up the particle look

Hope this should get you started, let us know how it comes out.
Good luck!




I hope this should get you started.
Let us know how


On Wed, Sep 5, 2012 at 3:34 PM, Khushnum <[email protected] <mailto:[email protected]>> wrote:

    hi,
    Can anybody help me with this,
    1) I need to create some smokey text effects, smoke tendrils
    forming into text?  also if someone would direct me to some
    particles tutorials (other than the 2 fundamental tuts available
    on the foundry website, I would be greatful)
    2) are there any more presets available for particles?
    thank you
    Khush

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