you can do this in the curve editor. Select all the keyframes in the
curve editor, right click and select >>edit>>> move in the menus.

A dialogue will pop up. in the X dialogue box type in a time offset eg
x+100 or x-54


i think thats what you are looking for.



On 7 September 2012 14:45,  <[email protected]> wrote:
> Is there a way to 'time offset' all the camera translate and rotate curves
> (on multiple cameras simultaneously) so that you can view all shot start
> times at frame 101 in the 3D OpenGL viewer ?
>
> of course I could separate each camera with its own scanline renderer and
> a time offset per, but that is more cumbersome and requires rendering time
> as opposed to immediate openGL feedback.
>
> thx,
> Ari
> Blue Sky
>
> p.s. In version 6.3v5
>
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