you have to use different nodes.   Its a total pain.  Its the only morpher
that has only a global transition and warp settings.   I thought they would
have fixed this but maybe there is a patent issue or some craziness.  I
find that I end up using Shake and or even Combustion (re:flex) to do
morphs if I can.

Randy S. Little
http://www.rslittle.com <http://reel.rslittle.com>
http://www.imdb.com/name/nm2325729/





On Wed, Sep 12, 2012 at 11:18 PM, Jason P Nguyen <[email protected]>wrote:

> Is there a way to mix/finish the morph of the specific feature/rotoshape
> to a different time?  Let's say, I want morph from f1-50 but I want the
> ears to finish 1st then the eyes & then the mouth, etc.  The splinwarp has
> only 1 mix&warp slider so it would affect all the rotoshapes at once, even
> if I put them in separate folders.  I tested on one ear with the hard
> bounding box on & it looks like what I wanted, but everything outside the
> bounding box would just dissolve.  I don't want to affect the outside area
> so I could put another splinewarp after that to morph the eye, let's say;
> however, it didn't work for me.  Am I missing something here?
>
> Thanks,
>
> J
>
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