the mix knob is for when you have a destination input.  sounds like you
don't have one.

you could put a dissolve node after and get the "mix" effect and then sure,
run a string of spline nodes with one shape per node and keyframe the warp
knobs individually.






On Thu, Sep 13, 2012 at 10:23 AM, Howard Jones <[email protected]>wrote:

> Its in public beta
>
> Howard
>
>   ------------------------------
> *From:* Jason P Nguyen <[email protected]>
> *To:* Nuke user discussion <[email protected]>
> *Sent:* Thursday, 13 September 2012, 18:08
> *Subject:* Re: [Nuke-users] morph only specific feature within the
> rotoshape
>
> oh man... nuke 7, I need it now :-)
>
>
> Jason P Nguyen
>
> (310) 893-3455
>
> www.jasonpnguyen.com <http://jasonpnguyen.com/>
>
>
>
> On Thu, Sep 13, 2012 at 1:54 AM, Peter Pearson <[email protected]>wrote:
>
> On 13/09/12 07:18, Jason P Nguyen wrote:
>
> Is there a way to mix/finish the morph of the specific feature/rotoshape
> to a different time?  Let's say, I want morph from f1-50 but I want the
> ears to finish 1st then the eyes & then the mouth, etc.  The splinwarp
> has only 1 mix&warp slider so it would affect all the rotoshapes at
> once, even if I put them in separate folders.  I tested on one ear with
> the hard bounding box on & it looks like what I wanted, but everything
> outside the bounding box would just dissolve.  I don't want to affect
> the outside area so I could put another splinewarp after that to morph
> the eye, let's say; however, it didn't work for me.  Am I missing
> something here?
>
>
> Hi,
>
> In Nuke 6.3, no, but we've implemented the ability to have per-curve warp
> values in the Splinewarp for Nuke 7 along with other improvements...
>
> Regards,
> Peter
> --
> Peter Pearson, Software Engineer
> The Foundry, 6th Floor, The Communications Building,
> 48 Leicester Square, London, UK, WC2H 7LT
> Tel: +44 (0)20 7434 0449   Web: www.thefoundry.co.uk
>
> The Foundry Visionmongers Ltd.
> Registered in England and Wales No: 4642027
>
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