On 13/09/12 07:18, Jason P Nguyen wrote:
Is there a way to mix/finish the morph of the specific feature/rotoshape
to a different time?  Let's say, I want morph from f1-50 but I want the
ears to finish 1st then the eyes & then the mouth, etc.  The splinwarp
has only 1 mix&warp slider so it would affect all the rotoshapes at
once, even if I put them in separate folders.  I tested on one ear with
the hard bounding box on & it looks like what I wanted, but everything
outside the bounding box would just dissolve.  I don't want to affect
the outside area so I could put another splinewarp after that to morph
the eye, let's say; however, it didn't work for me.  Am I missing
something here?

Hi,

In Nuke 6.3, no, but we've implemented the ability to have per-curve warp values in the Splinewarp for Nuke 7 along with other improvements...

Regards,
Peter
--
Peter Pearson, Software Engineer
The Foundry, 6th Floor, The Communications Building,
48 Leicester Square, London, UK, WC2H 7LT
Tel: +44 (0)20 7434 0449   Web: www.thefoundry.co.uk

The Foundry Visionmongers Ltd.
Registered in England and Wales No: 4642027
_______________________________________________
Nuke-users mailing list
[email protected], http://forums.thefoundry.co.uk/
http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users

Reply via email to