Yes, re-create the link from Camera to Axis using expressions and use Generate to bake it into keyframes
On 29 September 2012 14:18, C_Sander <[email protected]>wrote: > ** > Hi, I have an animated camera in nuke, that has an axis attached to it to > rotate 180 degrees on Y. I would like to be able to refine the animation, > and eventually bring it into Maya, but I would like to have them combined > together. > > I am wondering if it is possible to somehow generate keys based off the > movement after the axis so I will have a camera that has the primary > movement, and the secondary movement from the axis baked into the animation > curves. > > PS I know I can export both and combine in 3D, but I would rather have a > single camera with all the animation baked to it. I am looking for solution > that stays in Nuke. > > Thanks! > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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