what we need is a node graph like the Fusion had 10 years ago. Cells that nodes fit into and that re-arranges the layout every time you move a node around.

JUST KIDDING!!!!!!





On 10/4/12 1:35 PM, Marten Blumen wrote:
Node Layout Technician - (NLT)

On 4 October 2012 13:25, Tony Tsai <[email protected] <mailto:[email protected]>> wrote:

    Perhaps a new tool in the recruitment process? ;)

    http://chrisbenjaminsen.com/games/#untangle

    direct:
    http://nonoba.com/chris/untangle


    On Wed, Oct 3, 2012 at 5:20 PM, Marten Blumen <[email protected]
    <mailto:[email protected]>> wrote:

        Looking at a node layout might give an indication of a compers
        recreational usage! ie the spider web test:

        http://www.trinity.edu/jdunn/spiderdrugs.htm

        On 4 October 2012 13:10, Julik Tarkhanov
        <[email protected] <mailto:[email protected]>> wrote:


            On 4 okt. 2012, at 00:57, Howard Jones
            <[email protected] <mailto:[email protected]>>
            wrote:

            I always use red and green like that.
            my favorite - label the dots. And have one just before
            inputs so you can easily see where each input came from.

            Well there certainly is a grain of wisdom to this node
            suggestion - the duration sliders per layer. It would be
            nice to improve Nuke's timing/dopesheet to deal with
            certain things better (and oh god forbid have the ability
            to easily dopesheet the "Disabled" knob which would
            effectively allow for Motion-like on-off sequencing).

-- Julik Tarkhanov | HecticElectric | Keizersgracht 736 1017 EX
            Amsterdam | The Netherlands | tel. +31 20 330 8250
            <tel:%2B31%C2%A020%20330%208250>
            cel. +31 61 145 06 36 <tel:%2B31%2061%20145%2006%2036> |
            http://hecticelectric.nl


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