You'd probably want to read this page concerning older plug-ins etc:

http://docs.thefoundry.co.uk/nuke/70/ndkdevguide/intro/pluginversioning.html

On 25 October 2012 06:43, John RA Benson <[email protected]>wrote:

>  yes - managed to de-tangle some of the setup stuff and removed the update
> (it was in 2 separate menu.py files).
>
> Interesting...
>
> without doing an "all plugins update", using the tab key does not show
> the 'invisible' nodes.
>
> It also is not showing Camera2, only Camera... which begs a different
> question - is "Camera" a new node and "Camera2" the old node? Are they the
> same? There are a few others I wonder about too.
>
> There's a lot of stuff under "all plugins update"!
>
> never bothered with using X since it doesn't give a dropdown and you need
> to know what to type (as tcl) - polling a few artists here, none even knew
> about it.
>
> thanks
> JRAB
>
>
>
> On 10/19/2012 10:26 AM, Marty Blumen wrote:
>
> I never see obsolete modes until i 'update' plugins. It must be your code.
>
> Sent from iEarth
>
>
> On 19/10/2012, at 20:55, John RA Benson <[email protected]>
> wrote:
>
>   that would be hit 'tab' instead of X i think?
>
> In any case, most of the time people here seem to reach for the tab key
> and type a few letters to get the node, so we see Camera and Camera2, for
> instance ("which one do I use?"). Our custom nodes are versioned the same
> way: CustomNode, CustomNode_1 or whatever. I want to completely prevent
> them from using CustomNode, but the tab key shows both when they start
> typing for the node they are looking for.
>
> We do have the "all plugins update" code in our startup py files though (I
> think in several places).  I'll see if removing it lets some of the nodes
> stay invisible.
>
> thanks -
> JRAB
>
> On 10/18/2012 09:03 PM, J Bills wrote:
>
> Hi JRAB - you should be able to place the gizmo in your Nuke path and
>
> just not make any calls to it or add it to the toolbar.
>
>
>  This will let legacy scripts use it but it won't show up in the
>
> interface otherwise. (unless you hit X and type the name explicitly or
>
> do an "all plugins" update)
>
>
>  Be careful of auto-scripts and pipeline tools that add stuff to the
>
> toolbar dynamically if the gizmo is placed in certain paths - pretty
>
> much everywhere I've worked has had that set up which means you'll
>
> have to find a home outside of that system for something like this.
>
>
>
>  On Thu, Oct 18, 2012 at 9:25 AM, John RA Benson
>
> <[email protected]>  wrote:
>
>  Hello -
>
>
>   is there any good way to make obsolete nodes invisible? Sure, not
> adding it
>
>  to the menus hides it a bit, but you can still find it with a tab. We
> can't
>
>  remove them or it will break old scripts.
>
>
>   thanks
>
>  JRAB
>
>  _______________________________________________
>
>  Nuke-users mailing list
>
>  [email protected], http://forums.thefoundry.co.uk/
>
>  http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>
>
>  _______________________________________________
>
> Nuke-users mailing list
>
> [email protected], http://forums.thefoundry.co.uk/
>
> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>
> _______________________________________________
> Nuke-users mailing list
> [email protected], http://forums.thefoundry.co.uk/
> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>
>
>
> _______________________________________________
> Nuke-users mailing [email protected], 
> http://forums.thefoundry.co.uk/http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>
>
> _______________________________________________
> Nuke-users mailing list
> [email protected], http://forums.thefoundry.co.uk/
> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>
_______________________________________________
Nuke-users mailing list
[email protected], http://forums.thefoundry.co.uk/
http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users

Reply via email to