We were down to those same two a couple of months ago.  IIRC, Qube was
frickin' expensive, as in, "it better butter my toast and change my diapers
while it's at it" expensive.  It just seemed out of whack compared to the
competition.  We went with Deadline and so far has been running well -
we're running around 75 nodes and split them between nuke and 3D.

I assume some people ran with Qube despite the price, I'd be curious to
hear their experiences.  It seemed nice, just too pricey.

So far no disasters, it's quite configurable, there are some things that
IMHO are 'missing', like some of the plugins could use some tweaking, there
doesn't appear to be any automatic scheduling properties like 'switch over
to this config at this time'.  All of it looks very doable, though, just
takes a little python.  It's unusual inasmuch as there's no central
controller - it's all like a hive mind - a central place where current
status is stored, and every node runs autonomously, reacting to changes on
the central repository.  I was suspicious that might have a performance
hit, but so far seems not to be the case.

Cheers,

J.C.


On Thu, Nov 29, 2012 at 5:24 PM, Ned Wilson <[email protected]> wrote:

> Hey all,
>
> I'm working on building out a small render farm for a brand new facility.
> As such, I have some ability to install a render manager of my choice.
>
> At this point, I've narrowed it down to either Deadline or Qube!. At risk
> of starting a religious war here, do people have a preference? Is there
> another product that I am entirely overlooking?
>
> -n
>
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