Have you taken a look at RoyalRender?

/Thomas

Howard Jones <[email protected]> hat am 30. November 2012 um 09:37
geschrieben:
> I moved onto deadline recently and have no regrets for small scale set ups. I
> used to use Qube somewhere and is great but expensive.
>
> Howard
>
> On 30 Nov 2012, at 02:44, Nathan Rusch <[email protected]> wrote:
>
> > We currently use Rush here, though with a Python render stack built on top
> > of it, and we’ve been planning (read: trying to find the time) to move away
> > from it for awhile. Frankly, I wouldn’t wish it on anyone, especially as a
> > long-term solution. The user-facing tools are some of the least intuitive
> > (and indeed, least usable) I’ve seen, and you pretty much have to implement
> > any features you want/need yourself.
> >
> > Deadline 6 (currently in beta) uses a database for the repository storage
> > instead of a directory tree like 5, meaning it should scale much better. The
> > UIs are also being redesigned and are now written in PyQt using
> > platform-native libraries, so the clunky Mono GUIs on Linux/OSX are no more.
> > The monitor also updates automatically as well.
> >
> > I don’t have experience with Qube! myself, but I’ve heard good things, as
> > well as that it’s not worth the (hefty) premium over other solutions.
> >
> > Apparently Tractor is still a product as well, and a reasonably priced one,
> > but I haven’t heard a peep about updates or new versions.
> >
> >
> > -Nathan
> >
> >
> > -----Original Message----- From: Ned Wilson
> > Sent: Thursday, November 29, 2012 2:24 PM
> > To: Nuke user discussion
> > Subject: [Nuke-users] Render Manager of choice?
> >
> > Hey all,
> >
> > I'm working on building out a small render farm for a brand new facility. As
> > such, I have some ability to install a render manager of my choice.
> >
> > At this point, I've narrowed it down to either Deadline or Qube!. At risk of
> > starting a religious war here, do people have a preference? Is there another
> > product that I am entirely overlooking?
> >
> > -n
> >
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