We currently use Rush here, though with a Python render stack built on top
of it, and we’ve been planning (read: trying to find the time) to move away
from it for awhile. Frankly, I wouldn’t wish it on anyone, especially as a
long-term solution. The user-facing tools are some of the least intuitive
(and indeed, least usable) I’ve seen, and you pretty much have to implement
any features you want/need yourself.
Deadline 6 (currently in beta) uses a database for the repository storage
instead of a directory tree like 5, meaning it should scale much better. The
UIs are also being redesigned and are now written in PyQt using
platform-native libraries, so the clunky Mono GUIs on Linux/OSX are no more.
The monitor also updates automatically as well.
I don’t have experience with Qube! myself, but I’ve heard good things, as
well as that it’s not worth the (hefty) premium over other solutions.
Apparently Tractor is still a product as well, and a reasonably priced one,
but I haven’t heard a peep about updates or new versions.
-Nathan
-----Original Message-----
From: Ned Wilson
Sent: Thursday, November 29, 2012 2:24 PM
To: Nuke user discussion
Subject: [Nuke-users] Render Manager of choice?
Hey all,
I'm working on building out a small render farm for a brand new facility. As
such, I have some ability to install a render manager of my choice.
At this point, I've narrowed it down to either Deadline or Qube!. At risk of
starting a religious war here, do people have a preference? Is there another
product that I am entirely overlooking?
-n
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