We currently use Rush here, though with a Python render stack built on top of it, and we’ve been planning (read: trying to find the time) to move away from it for awhile. Frankly, I wouldn’t wish it on anyone, especially as a long-term solution. The user-facing tools are some of the least intuitive (and indeed, least usable) I’ve seen, and you pretty much have to implement any features you want/need yourself.

Deadline 6 (currently in beta) uses a database for the repository storage instead of a directory tree like 5, meaning it should scale much better. The UIs are also being redesigned and are now written in PyQt using platform-native libraries, so the clunky Mono GUIs on Linux/OSX are no more. The monitor also updates automatically as well.

I don’t have experience with Qube! myself, but I’ve heard good things, as well as that it’s not worth the (hefty) premium over other solutions.

Apparently Tractor is still a product as well, and a reasonably priced one, but I haven’t heard a peep about updates or new versions.


-Nathan


-----Original Message----- From: Ned Wilson
Sent: Thursday, November 29, 2012 2:24 PM
To: Nuke user discussion
Subject: [Nuke-users] Render Manager of choice?

Hey all,

I'm working on building out a small render farm for a brand new facility. As such, I have some ability to install a render manager of my choice.

At this point, I've narrowed it down to either Deadline or Qube!. At risk of starting a religious war here, do people have a preference? Is there another product that I am entirely overlooking?

-n

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