Actually we have been getting different results from the same scene but just exporting twice. Ie it's being inconsistent. Has any one had this issue before and know why?
This is fbx 2010 binary. Should this work or do we need a plugin/script? Cheers Howard On 30 Nov 2012, at 16:31, Howard Jones <[email protected]> wrote: > Hi > > We have a camera exported from max to nuke but the orientation is getting > rotated. Any one know what option in max is causing this. Z/y up isn't > helping. > Thanks > > Howard_______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users _______________________________________________ Nuke-users mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
