Thanks we were trying that today, but ran out of time to set it up. 

Good to know that should work

Howard

On 30 Nov 2012, at 19:28, michael vorberg <[email protected]> wrote:

> best result and workflow i got always with the "nuke'em" script
> 
> http://www.creativecrash.com/3dsmax/downloads/applications/3d-converters/c/nuke-em
> 
> Am 30.11.2012 20:13, schrieb Howard Jones:
>> Actually we have been getting different results from the same scene but just 
>> exporting twice. Ie it's being inconsistent. Has any one had this issue 
>> before and know why?
>> 
>> This is fbx 2010 binary. Should this work or do we need a plugin/script?
>> 
>> Cheers
>> Howard
>> 
>> On 30 Nov 2012, at 16:31, Howard Jones <[email protected]> wrote:
>> 
>>> Hi
>>> 
>>> We have a camera exported from max to nuke but the orientation is getting 
>>> rotated. Any one know what option in max is causing this. Z/y up isn't 
>>> helping.
>>> Thanks
>>> 
>>> Howard_______________________________________________
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