good call. the bounding box is not yet fully supported in all the deep
workflow and often causes misalignments.
On 5/12/12 12:31 PM, Patrick Heinen wrote:
Also the bounding box seems to cause weird behavior sometimes, where the point
cloud seems to be scaled in depth...
Am 05.12.2012 um 00:25 schrieb Frank Rueter:
you sure you got the correct camera connected to DeepToPoints?
Every time I have trouble with this it turns out the camera I'm using is not
the same as the one the deep pass was rendered with.
On 5/12/12 4:48 AM, Henning Glabbart wrote:
Sorry, I missed your post originally, but I don't think it's scene units
because the set geo was exported from the same Houdini scene as the deep
renders. So surely if they match up in Houdini they should match up in Nuke if
scale was dependent on scene units alone, right?
Thanks, though. Any more ideas?
Message: 8
Date: Fri, 30 Nov 2012 13:56:18 -0500
From: Colin Doncaster <[email protected]>
Subject: Re: [Nuke-users] Deep to points...
To: Nuke user discussion <[email protected]>
Message-ID: <[email protected]>
Content-Type: text/plain; charset=us-ascii
Scene units? What are they using in Houdini vs. Nuke?
On 2012-11-30, at 1:34 PM, Henning Glabbart <[email protected]> wrote:
Hi everyone,
this is my first post on the mailing list so please don't yell at me if I'm not
following the proper protocol :)
Anyway, I have a question about deep compositing, more specifically about the deep to
points node. I have a deep render and the deep to points node creates a beautiful point
cloud. The problem is that the scale of the point cloud doesn't match the scale of the
set geo that I have received from 3D. It is actually something like ten to twenty times
larger than the geo. Is there anything I can do on the compositing side to make point
cloud and geo match up? Or is it a render setting in 3D? The deep files are .rat files
straight out of Houdini but my Houdini TD claims he doesn't have any control over how the
deep files get rendered/generated other than ticking a box that says "deep".
Thanks in advance!
Henning_______________________________________________
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