Never assume a round trip maintains the data. :) On 2012-12-05, at 6:41 AM, Henning Glabbart <[email protected]> wrote:
> Thanks, that was it! Oddly enough both cameras line up perfectly in my scene > but for some reason the camera from Houdini adds a scale of 0.05 to the > equation. > > Thank you so much, I'm sure I'll be back :) > > > > Message: 23 > Date: Wed, 05 Dec 2012 12:25:38 +1300 > From: Frank Rueter <[email protected]> > Subject: Re: [Nuke-users] RE: deep to points > To: [email protected] > Message-ID: <[email protected]> > Content-Type: text/plain; charset=ISO-8859-1; format=flowed > > you sure you got the correct camera connected to DeepToPoints? > Every time I have trouble with this it turns out the camera I'm using is > not the same as the one the deep pass was rendered with. > > > On 5/12/12 4:48 AM, Henning Glabbart wrote: >> Sorry, I missed your post originally, but I don't think it's scene units >> because the set geo was exported from the same Houdini scene as the deep >> renders. So surely if they match up in Houdini they should match up in Nuke >> if scale was dependent on scene units alone, right? >> >> Thanks, though. Any more ideas? >> >> >> >> Message: 8 >> Date: Fri, 30 Nov 2012 13:56:18 -0500 >> From: Colin Doncaster <[email protected]> >> Subject: Re: [Nuke-users] Deep to points... >> To: Nuke user discussion <[email protected]> >> Message-ID: <[email protected]> >> Content-Type: text/plain; charset=us-ascii >> >> Scene units? What are they using in Houdini vs. Nuke? >> >> On 2012-11-30, at 1:34 PM, Henning Glabbart <[email protected]> wrote: >> >>> Hi everyone, >>> >>> this is my first post on the mailing list so please don't yell at me if I'm >>> not following the proper protocol :) >>> >>> Anyway, I have a question about deep compositing, more specifically about >>> the deep to points node. I have a deep render and the deep to points node >>> creates a beautiful point cloud. The problem is that the scale of the point >>> cloud doesn't match the scale of the set geo that I have received from 3D. >>> It is actually something like ten to twenty times larger than the geo. Is >>> there anything I can do on the compositing side to make point cloud and geo >>> match up? Or is it a render setting in 3D? The deep files are .rat files >>> straight out of Houdini but my Houdini TD claims he doesn't have any >>> control over how the deep files get rendered/generated other than ticking a >>> box that says "deep". >>> >>> Thanks in advance! >>> >>> >>> Henning_______________________________________________ >> Nuke-users mailing list >> [email protected], http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> >> > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users _______________________________________________ Nuke-users mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
