Hello everyone This is my first post here, I hope you're all having a great 2013 so far.
I have a question regarding Nuke camera projection. Currently I'm getting some heavy parallax issues with the rendered assets I'm importing into Nuke from Houdini. A friends opinion is that the cards I have do not recreate real world distances within Nukes 3D viewer. My opinion is that the camera meta data from the photo doesn't match and this is causing the fierce parallax within the projection...? Or is it there an issue between exporting the camera in .FBX from Nuke to Houdini? Can anyone point me to some information they feel would help my dilemma, I would be most grateful Cheers Ceri ------------------------ When I grow up... I want to be a compositor
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