Hello everyone 

This is my first post here, I hope you're all having a great 2013 so far.

I have a question regarding Nuke camera projection. Currently I'm getting some 
heavy parallax issues with the rendered assets I'm importing into Nuke from 
Houdini. A friends opinion is that the cards I have do not recreate real world 
distances within Nukes 3D viewer. My opinion is that the camera meta data from 
the photo doesn't match and this is causing the fierce parallax within the 
projection...? 

Or is it there an issue between exporting the camera in .FBX from Nuke to 
Houdini?

Can anyone point me to some information they feel would help my dilemma, I 
would be most grateful  

Cheers
Ceri

------------------------
When I grow up... I want to be a compositor



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