So in my experience with other applications you need to make sure you
export with the units set to cm otherwise the scale if off.  I haven’t used
the houdini fbx exporter but in most autodesk apps there is an option to
pick the default units your exporting to.

-----
Deke Kincaid
Creative Specialist
The Foundry
Mobile: (310) 883 4313
Tel: (310) 399 4555 - Fax: (310) 450 4516

The Foundry Visionmongers Ltd.
Registered in England and Wales No: 4642027


On Sat, Feb 16, 2013 at 3:21 PM, cbmiles
<[email protected]>wrote:

> **
> Hello everyone
>
> This is my first post here, I hope you're all having a great 2013 so far.
>
> I have a question regarding Nuke camera projection. Currently I'm getting
> some heavy parallax issues with the rendered assets I'm importing into Nuke
> from Houdini. A friends opinion is that the cards I have do not recreate
> real world distances within Nukes 3D viewer. My opinion is that the camera
> meta data from the photo doesn't match and this is causing the fierce
> parallax within the projection...?
>
> Or is it there an issue between exporting the camera in .FBX from Nuke to
> Houdini?
>
> Can anyone point me to some information they feel would help my dilemma, I
> would be most grateful
>
> Cheers
> Ceri
>
>
> ------------------------------
>
> When I grow up... I want to be a compositor
>
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