So in my experience with other applications you need to make sure you export with the units set to cm otherwise the scale if off. I haven’t used the houdini fbx exporter but in most autodesk apps there is an option to pick the default units your exporting to.
----- Deke Kincaid Creative Specialist The Foundry Mobile: (310) 883 4313 Tel: (310) 399 4555 - Fax: (310) 450 4516 The Foundry Visionmongers Ltd. Registered in England and Wales No: 4642027 On Sat, Feb 16, 2013 at 3:21 PM, cbmiles <[email protected]>wrote: > ** > Hello everyone > > This is my first post here, I hope you're all having a great 2013 so far. > > I have a question regarding Nuke camera projection. Currently I'm getting > some heavy parallax issues with the rendered assets I'm importing into Nuke > from Houdini. A friends opinion is that the cards I have do not recreate > real world distances within Nukes 3D viewer. My opinion is that the camera > meta data from the photo doesn't match and this is causing the fierce > parallax within the projection...? > > Or is it there an issue between exporting the camera in .FBX from Nuke to > Houdini? > > Can anyone point me to some information they feel would help my dilemma, I > would be most grateful > > Cheers > Ceri > > > ------------------------------ > > When I grow up... I want to be a compositor > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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