Is there a way to create a matte with soft fall off from deep files? I'm trying 
to color correct a smoke trail that goes from dark to light, away from the 
camera. I've tried using the zmap feature in the DeepColorCorrect but I'm 
getting weird artefacts from that, like the renders being cropped if the deep 
values of the image exceed the deep values specified in the zmap tab. The other 
option I guess is DeepCrop but that doesn't give me a soft fall off, either. I 
thought about faking it by cropping it multiple times and then layering it back 
together but surely there must be a more elegant method...  So how do you do 
it? 

Thanks in advance!
Henning_______________________________________________
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