Is there a way to create a matte with soft fall off from deep files? I'm trying to color correct a smoke trail that goes from dark to light, away from the camera. I've tried using the zmap feature in the DeepColorCorrect but I'm getting weird artefacts from that, like the renders being cropped if the deep values of the image exceed the deep values specified in the zmap tab. The other option I guess is DeepCrop but that doesn't give me a soft fall off, either. I thought about faking it by cropping it multiple times and then layering it back together but surely there must be a more elegant method... So how do you do it?
Thanks in advance! Henning_______________________________________________ Nuke-users mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
