I suppose the file is rather big and copyrighted? Otherwise I would really like to have a look at it(written out as exr 2.0). Can't really imagine that it has to do with the .rat reader...
cheers Patrick ----- Original Message ----- From: [email protected] To: [email protected] Date: 25.02.2013 12:45:44 Subject: RE: [Nuke-users] Creating fall off with deep files > I'm using .rat files straight out of Houdini. It's the only package we have > right now that can output deep data so our rnd team wrote a .rat reader for > Nuke (or they found one on the internet, either way...) > > This "hack" might also be the reason why I'm having trouble getting this fall > off thingy to work. > > @patrick: I know, that was my fault, I just hit reply without changing the > subject line. I was more careful this time :) > > > > > Message: 5 > Date: Sun, 24 Feb 2013 00:28:57 -0800 > From: Nitant Karnik <[email protected]> > Subject: Re: [Nuke-users] Creating fall off with deep files > To: Nuke user discussion <[email protected]> > Message-ID: > <caknjmnsow7+6srqxyxcy3c-p1smrn0r3hx46xnkcd8cyp7t...@mail.gmail.com> > Content-Type: text/plain; charset="iso-8859-1" > > I'm curious, what deep formats are you both working with? > > > On Mon, Feb 18, 2013 at 10:31 AM, Patrick Heinen < > [email protected]> wrote: > >> Hi Henning, >> >> well I'm having no troubles over here with a smoke that I colorcorrect >> only on a slice with fall off, if that's what you mean. See the screenshot >> attached. >> >> cheers Patrick >> >> ----- Original Message ----- >> From: [email protected] >> To: [email protected] >> Date: 18.02.2013 18:00:40 >> Subject: [Nuke-users] Creating fall off with deep files >> >> >> > Is there a way to create a matte with soft fall off from deep files? I'm >> trying to color correct a smoke trail that goes from dark to light, away >> from the camera. I've tried using the zmap feature in the DeepColorCorrect >> but I'm getting weird artefacts from that, like the renders being cropped >> if the deep values of the image exceed the deep values specified in the >> zmap tab. The other option I guess is DeepCrop but that doesn't give me a >> soft fall off, either. I thought about faking it by cropping it multiple >> times and then layering it back together but surely there must be a more >> elegant method... So how do you do it? >> > >> > Thanks in advance! >> > Henning_______________________________________________ >> > Nuke-users mailing list >> > [email protected], http://forums.thefoundry.co.uk/ >> > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> >> _______________________________________________ >> Nuke-users mailing list >> [email protected], http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: > http://support.thefoundry.co.uk/cgi-bin/mailman/private/nuke-users/attachments/20130224/516a121d/attachment-0001.htm > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users _______________________________________________ Nuke-users mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
