On Fri, Mar 8, 2013 at 12:05 PM, Matan Arbel <[email protected]> wrote:

> I calibrated a camera in cinema 4d and tried to export the camera with
> some geometry so I could put some animation on the uv.
>

So you did a film back offset in Cinema4d and your trying to replicate the
same thing in Nuke because it isn’t coming through?  If this is true then
Maya will export this information with fbx but perhaps cinema4d does not.
 What is the offset and what are the units of the camera filmback in
Cinema4d?

-----
Deke Kincaid
Creative Specialist
The Foundry
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