On Fri, Mar 8, 2013 at 12:05 PM, Matan Arbel <[email protected]> wrote:
> I calibrated a camera in cinema 4d and tried to export the camera with > some geometry so I could put some animation on the uv. > So you did a film back offset in Cinema4d and your trying to replicate the same thing in Nuke because it isn’t coming through? If this is true then Maya will export this information with fbx but perhaps cinema4d does not. What is the offset and what are the units of the camera filmback in Cinema4d? ----- Deke Kincaid Creative Specialist The Foundry Mobile: (310) 883 4313 Tel: (310) 399 4555 - Fax: (310) 450 4516 The Foundry Visionmongers Ltd. Registered in England and Wales No: 4642027
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