What version of fbx are you exporting as and what version of Nuke are you
using?  We added support for Fbx 2012 support in Nuke 7.  6.3 and earlier
is fbx 2009 or 2010 (I forget exactly which).  If you don’t use the exact
fbx version then it will break because the file format changes with every
version so we are constantly having to chase our tail because of it (fbx
2013 changed things and broke it again).  You can also use their “FBX
Converter” on the link below to change fbx versions of the file.

http://usa.autodesk.com/adsk/servlet/pc/item?siteID=123112&id=10775855

A better solution though.  If you have C4D R14, then they added Alembic
support which should bring over the camera properly for Nuke 7.

-----
Deke Kincaid
Creative Specialist
The Foundry
Mobile: (310) 883 4313
Tel: (310) 399 4555 - Fax: (310) 450 4516

The Foundry Visionmongers Ltd.
Registered in England and Wales No: 4642027


On Sun, Mar 10, 2013 at 2:59 PM, Matan Arbel <[email protected]> wrote:

> Hey Deke :]
>
> yep i'm trying to get the  calibration along with the geometry so i can
> project in nuke.
>
> In cinema they call it Film Offset X and Y and for some reason its in
> percentage .
> i got 60% offset on X and -40% on Y.
>
> The film back i got from cinema is a regular 36mm ( they call it film gate
> ).
>
> they strange thing is that when i open the FBX back in cinema i get the
> camera and everything just right …
>
> Thnaks for the help :]
>
> On Sun, Mar 10, 2013 at 11:46 PM, Deke Kincaid <[email protected]>wrote:
>
>>
>> On Fri, Mar 8, 2013 at 12:05 PM, Matan Arbel <[email protected]>wrote:
>>
>>> I calibrated a camera in cinema 4d and tried to export the camera with
>>> some geometry so I could put some animation on the uv.
>>>
>>
>> So you did a film back offset in Cinema4d and your trying to replicate
>> the same thing in Nuke because it isn’t coming through?  If this is true
>> then Maya will export this information with fbx but perhaps cinema4d does
>> not.  What is the offset and what are the units of the camera filmback in
>> Cinema4d?
>>
>> -----
>> Deke Kincaid
>> Creative Specialist
>> The Foundry
>> Mobile: (310) 883 4313
>> Tel: (310) 399 4555 - Fax: (310) 450 4516
>>
>> The Foundry Visionmongers Ltd.
>> Registered in England and Wales No: 4642027
>>
>> _______________________________________________
>> Nuke-users mailing list
>> [email protected], http://forums.thefoundry.co.uk/
>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>>
>
>
>
>  --
> --------------------------------------------------
> Matan Arbel
> Motion/Graphic Designer
> matanarbel.com
>
> _______________________________________________
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> [email protected], http://forums.thefoundry.co.uk/
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>
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