If you have particles coming from for example an alembic file. Then take a
ParticleEmitter node, plug the readGeo into the “emit" input and your
sprite into the “particle” input.

-----
Deke Kincaid
Creative Specialist
The Foundry
Mobile: (310) 883 4313
Tel: (310) 399 4555 - Fax: (310) 450 4516

The Foundry Visionmongers Ltd.
Registered in England and Wales No: 4642027


On Thu, Feb 28, 2013 at 9:24 AM, ks <[email protected]>wrote:

> **
> hi,
> pretty new to nuke particles.
> Can i shade imported particles (from alembic) to render them as sprites
> etc?
> Thanks
>
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