Dont get me started on deep! ;) Since Nukes scanline renderer cannot render deep(!?!), you have to create a single scanline renderer for every card. And if the cards are transparent with really thin smoke... well then you are back to square one with clipped z-channels before converting to deepiness.
Cranking the alpha up is a workaround, but only in the case above where you create one scanline for every card, otherways transparent fg cards will totally occlude bg cards. Jonathan, you shouldnt take "credit" for the neglect of the 3d engine for the last five years if you havent been working on it since then. I apologize if you personally felt targeted, but its easy to let some sarcasm slip out when you have to spend your precious weekend wrestling with nuke "features" ;) On Wed, Mar 13, 2013 at 10:12 AM, Patrick Heinen < [email protected]> wrote: > I don't know what you're trying to do, but anyway transparency and zDepth > usually don't get along very well until you mention the magic word "deep". > And if you're application doesn't have these problems I might have a > workaround for you: crank your alpha up, render it and pull your alpha back > down... > > ----- Original Message ----- > From: [email protected] > To: [email protected] > Date: 13.03.2013 02:26:52 > Subject: Re: [Nuke-users] Z-depth and semi-transparent objects > > > > Well I could, but the last time I piped up I got snapped at. > > > > -jonathan > > > > On Mar 12, 2013, at 6:15 PM, Gustaf Nilsson wrote: > > > >> Hi > >> > >> Im sure there is a fantastic reason for this, but does anyone dare to > speculate about the design decision to clip the scanline renderers z depth > to zero if the alpha is quite low (<. 0001)? > >> > >> Work around suggestions greatly appreciated > >> > >> Thanks > >> G > >> > >> _______________________________________________ > >> Nuke-users mailing list > >> [email protected], http://forums.thefoundry.co.uk/ > >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > > > _______________________________________________ > > Nuke-users mailing list > > [email protected], http://forums.thefoundry.co.uk/ > > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > -- ■ ■ ■ ■ ■ ■ ■ ■ ■ ■
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