Hello there,
I'm looking for some help to generate Houdini linear LUTs. We are using
ociobakelut a bit and can convert luts to Houdini format, but the header,
specifically the log2lin Pre (LUT) is proving difficult. If anyone has any
insight and or python that might be useful to share that would be much
appreciated.
I know that the header is something like this, but with the format of the
Pre (LUT) part is where I'm getting tripped up.
Version 3
Format any
Type 3D+1D
>From 0 10
To 0 1
Black 0
White 1
Length [cube_size] [prelut_size]
LUT:
Pre {
[val]
[val]
:
[val]
}
3D {
[r] [g] [b
<http://www.sidefx.com/docs/hdk10.0/_r_e___o_g_l_8h.html#0f71581a41fd2264c8944126dabbd010>]
[r] [g] [b
<http://www.sidefx.com/docs/hdk10.0/_r_e___o_g_l_8h.html#0f71581a41fd2264c8944126dabbd010>]
:
[r] [g] [b
<http://www.sidefx.com/docs/hdk10.0/_r_e___o_g_l_8h.html#0f71581a41fd2264c8944126dabbd010>]
}
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