Thanks for all the replies. I've got my head around the format, but I
cannot seem to get a 1D prelut for lin2log. If anyone is willing to share a
generic prelut for lin2log that would be much appreciated. I would love a
way via something similar to the GenerateLUT node to write out a 1024
prelut with our own lin2log if anyone has some cool ideas for that.

thx
Dan


On Wed, Jun 26, 2013 at 11:26 PM, Torax Unga <[email protected]> wrote:

> It is actually similar to a .csp lut.
> Here is a made up lut:
>
> Version      3
> Format       any
> Type         3D+1D
> From         0 10
> To           0 1
> Black        0
> White        1
> Length       2 11
> LUT:
> Pre {
>  0.0
>  0.1
>  0.2
>  0.3
>  0.4
>  0.5
>  0.6
>  0.7
>          0.8
>          0.9
>          1.0
> }
> 3D {
> 0.000000 0.000000 0.000000
> 0.212500 0.212500 0.212500
> 0.715400 0.715400 0.715400
> 0.927900 0.927900 0.927900
> 0.072100 0.072100 0.072100
> 0.284600 0.284600 0.284600
> 0.787500 0.787500 0.787500
> 1.000000 1.000000 1.000000
> }
> Basically it takes a linear input with values from 0 to 10, remaps it to 0
> to 1 with a curve made out of 11 steps, then applies a 2x2 cube (3d lut)
> that takes all the saturation out.
> Don't have Mplay here, so can not test.
>   ------------------------------
>  *From:* Ben Dickson <[email protected]>
> *To:* Nuke user discussion <[email protected]>
> *Sent:* Wednesday, 26 June 2013, 21:23
> *Subject:* Re: [Nuke-users] Re: Houdini preLUTs
>
> The HDK docs should explain the format of the prelut:
>
> http://www.sidefx.com/docs/hdk11.0/hdk_io_lut.html
>
> Additionally, OCIO's FileFormatHDL.cpp might be of use to clarify some
> things. It is quite heavily commented, and has some test cases at the
> end of the file which contain small example LUT's:
>
>
> https://github.com/imageworks/OpenColorIO/blob/master/src/core/FileFormatHDL.cpp
>
>
> On 27/06/13 13:42, Dan Rosen wrote:
> > I don't have an OCIO environment set up. So I'd like to feed in a custom
> > shaper lut file or simply copy and paste it in. Is there a command line
> > way to feed a shaper lut file vs setting it in an OCIO environment? I
> > don't think there is. I"ll send an example of what I've got tomorrow as
> > I'm not currently in the office. It's just a matter of format in the
> > shaper lut values.
> >
> > I'm sure it would benefit me in the log run to set up the OCIO
> > environment. One small thing is that we have a custom lin2log at our
> > facility. Do you have a generic Houdini lut, with a lin2log in the pre
> > lut, that you could share so I could look at the formatting?
> >
> > Thanks,
> > Dan
> >
> > On Wednesday, June 26, 2013, Alex - wrote:
> >
> >    What sort of problem are you having?
> >    We have been using ociobakelut to create houdini.lut files with
> >    working 1D shapers/preluts without any issues.
> >
> >    Your example looks pretty correct.
> >
> >
> >    On Thu, Jun 27, 2013 at 8:57 AM, Dan Rosen <[email protected]
> >    <javascript:_e({}, 'cvml', '[email protected]');>> wrote:
> >
> >        Hello there,
> >
> >        I'm looking for some help to generate Houdini linear LUTs. We
> >        are using ociobakelut a bit and can convert luts to Houdini
> >        format, but the header, specifically the log2lin Pre (LUT) is
> >        proving difficult. If anyone has any insight and or python that
> >        might be useful to share that would be much appreciated.
> >
> >        I know that the header is something like this, but with the
> >        format of the Pre (LUT) part is where I'm getting tripped up.
> >
> >        Version      3
> >        Format      any
> >        Type        3D+1D
> >        > From        0 10
> >        To          0 1
> >        Black        0
> >        White        1
> >        Length      [cube_size] [prelut_size]
> >        LUT:
> >        Pre {
> >          [val]
> >          [val]
> >            :
> >          [val]
> >        }
> >        3D {
> >            [r] [g] [b  <
> http://www.sidefx.com/docs/hdk10.0/_r_e___o_g_l_8h.html#0f71581a41fd2264c8944126dabbd010
> >]
> >            [r] [g] [b  <
> http://www.sidefx.com/docs/hdk10.0/_r_e___o_g_l_8h.html#0f71581a41fd2264c8944126dabbd010
> >]
> >                  :
> >            [r] [g] [b  <
> http://www.sidefx.com/docs/hdk10.0/_r_e___o_g_l_8h.html#0f71581a41fd2264c8944126dabbd010
> >]
> >        }
> >
> >
> >        _______________________________________________
> >        Nuke-users mailing list
> >        [email protected] <javascript:_e({}, 'cvml',
> >        '[email protected]');>,
> >        http://forums.thefoundry.co.uk/
> >
> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
> >
> >
> >
> >
> > _______________________________________________
> > Nuke-users mailing list
> > [email protected], http://forums.thefoundry.co.uk/
> > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>
> --
> ben dickson
> 2D TD | [email protected]
> rising sun pictures | www.rsp.com.au
> _______________________________________________
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