World matrix knob on a transformgeo would be zawesome, unfortunately it
doesnt exist. but before we cry ourselves to sleep I did notice that it
exists in the axis node, so hopefully that will work out.

thanks!


On Wed, Sep 18, 2013 at 2:45 AM, Michael Garrett <[email protected]>wrote:

> Normally I would say you can use the world_matrix knob of the TransformGeo
> to get the concatenated position (using cels 3, 7 and 11) but it depends on
> whether the geometry itself already has a baked in offset or not - meaning
> is it reading in at the origin or not.
>
> If it's not animated and you need that offset value in world space, you
> could easily snap an Axis to a vertex of the geometry that you want to be
> the Camera focal point, then parent another Axis that represents the
> TransformGeo and read off the concatenated transform from the child Axis
> world_matrix knob. You would then use the expression Olivier posted to get
> the distance.
>
>
> On 17 September 2013 19:41, Gustaf Nilsson <[email protected]> wrote:
>
>> Yes, but that is not possible when you have a transformgeo-node connected
>> to the geometry as there is no way (?) of getting its world coordinates.
>>
>>
>> On Tue, Sep 17, 2013 at 6:56 PM, Olivier Lavenant <
>> [email protected]> wrote:
>>
>>> You can use the expression : sqrt[(Xa-Xb)²+(Ya-Yb)²+(Za-Zb)²]
>>>
>>>
>>> 2013/9/17 Gustaf Nilsson <[email protected]>
>>>
>>>>  heya
>>>>
>>>> Is it possible to get the distance between the camera and an object in
>>>> 3d space that has an arbitrary number of transforms below it?
>>>>
>>>> Thanks
>>>>
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