That's what I have been doing, I just haven't set up Resolve for ACES simply because the colourist flagged that approach as a no-no.
I should though, just out of curiosity.

On 3/7/14, 11:23 AM, Randy Little wrote:
well you could try with the free version just to see if it works.

Randy S. Little
http://www.rslittle.com/
http://www.imdb.com/name/nm2325729/




On Thu, Mar 6, 2014 at 4:41 PM, Frank Rueter <[email protected] <mailto:[email protected]>> wrote:

    I had tried that but that doesn't even get close. I'm guessing if
    Resolve was set up with ACES it might be a promising, but since
    the colourist doesn't want to go there, I can't even try to do the
    "right" thing.



    On 3/7/14, 10:15 AM, Alex Fry wrote:
    I'd be inclined to try aces-->slog using an OCIOcolorspace node
    as a starting point.

    On 7 Mar 2014, at 8:01 am, Frank Rueter <[email protected]
    <mailto:[email protected]>> wrote:

    Since I cannot get Resolve to match the ACES linear files from
    RawViewer to the original mxf files (and the colourist refuses
    to set up Resolve with ACES), my workflow now seems to become
    the following (not that I am a fan, but it might have to do):

    -export a bunch of frames from the film (including a test chart)
    from Resolve as log dpx
    -export the same frames as ACES linear from RawViewer
    -in Nuke, create a sequence for each (AppendClip or Switch node
    with expression)
    -use those two clips as inputs to the MatcGrade
    -set a key frames on each frame, analyze and export a 3d lut.

    The resulting lut is applied to the output in Nuke just before
    rendering log dpx files for final grading in Resolve.
    This way I'm getting very close to making the VFX plates match
    the original mxf raw files. It's not perfect, but probably good
    enough in my case.

    Needless to say that I'd prefer a less empirical way, but this
    seems to be the only workable solution so far.


    Cheers and thanks again for all your help Alex!
    frank


    On 3/7/14, 6:22 AM, Alex Fry wrote:
    They would just be updating/improving their IDT.

    I've tried the current one, and it work's fundamentally as
    expected.
    But like any sort of calibration exercise, you can always get
    closer to the target with more time.


    On Fri, Mar 7, 2014 at 4:05 AM, Randy Little
    <[email protected] <mailto:[email protected]>> wrote:

        I just saw that at NAB Sony is releasing an update to there
        ACES implementation as well as s-log3 for the f65.   So
        Maybe they had something that wasn't quit right with their
        ACES implementation?

        Randy S. Little
        http://www.rslittle.com/
        http://www.imdb.com/name/nm2325729/




        On Thu, Mar 6, 2014 at 11:51 AM, Alex Fry <[email protected]
        <mailto:[email protected]>> wrote:

            The ACES values are scene linear.

            The difference with scene linear files you would have
            previously been working with, is that whilst they would
            have been scene linear in their intensity, but their
            primaries are effectively display referred (either
            Rec709 primaries or P3). Because their gamut and
            whitepoint already match your display device a simple
            1D transform will give you a viewable result.

            ACES stores values using the much wider primaries shown
            below, they are wide enough that they cover all of the
            visible colours in the horseshoe of the spectral locus.
            When you look at the Yxy diagram below, you have to
            remember that big Y/brightness (the intensity of the
            pixel) is collapsed into the Z axis, so you have to
            imagine it coming out of the screen towards you.

            The scene linear files you would have used in the past
            can only represent colour within the green or blue
            triangles, ACES can represent colours across the entire
            spectral locus (plus some imaginary colours outside the
            horseshoe but within the ACES triangle). But the total
            sum brightness, and its linearity relative to light
            levels in the scene remain the same.

                 I was under the impression that one of the main
                points of ACES is to use the linear light state as
                the common ground for all colour qworkflows


            It is.
            And part of that is divorcing the primaries from either
            the input device or output device.

            Inline image 1


            On Thu, Mar 6, 2014 at 10:19 AM, Frank Rueter
            <[email protected] <mailto:[email protected]>>
            wrote:

                Thanks.

                Using OCIO and RRT (sRGB) yields the expected
                result. I guess my confusion was/is with the fact
                that ACES linear does not produce the result I
                expected from scene referred linear data, and I was
                under the impression that one of the main points of
                ACES is to use the linear light state as the common
                ground for all colour qworkflows, as it should
                represent the light data captured on set irrelevant
                of input output signals.

                In other words, I would a have expected ACES linear
                to be a lot closer to the linear light images I
                have been working with over the years.

                It may just be a case of un-learning things to be
                able to understand this fully.

                Cheers,
                frank


                On 3/6/14, 8:17 AM, hxpro wrote:



                    On 03/03/2014 19:52, Frank Rueter wrote:

                        Actually, scratch that, ACES linear
                        followed by rec709>linear in Nuke
                        doesn't look like anything I see in
                        RawViewer in terms of saturation.
                        The gamma looks reasonable though.

                        Any more hints?


                    ACES uses very saturated primaries (in
                    chromaticity terms), this means that just
                    performing a 1D colour space conversion will
                    result in desaturated looking images. You need
                    to use something like the RRT+ODT to convert to
                    something 'filmic', or at least you need to map
                    from the ACES primaries into the rec709
                    primaries somehow. You'd need to be careful
                    doing so due to gamut missmatches, which is
                    where a lot of the challenges are.

                    Kevin

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