Hiero uses pretty much the same reader as in Nuke, so even for Hiero the
prefered solution is to not use MOVs (on Linux that is).
Hilsen
Jimmy Christensen
Developer
Ghost A/S
On 28/03/14 18:57, Thomas Volkmann wrote:
Yes, the common procedure when working in Nuke is to convert all the
quicktimes before. But I have the same problem in HieroPlayer and
converting all the shots for a whole movie is not a option I'm afraid :/
cheers,
Thomas
Nathan Rusch <[email protected]> hat am 28. März 2014 um 18:45
geschrieben:
The best solution is to not use MOVs in Nuke. There are numerous
stability problems with various codecs, especially on Linux.
-Nathan
*From:* Thomas Volkmann <mailto:[email protected]>
*Sent:* Friday, March 28, 2014 10:34 AM
*To:* Nuke user discussion <mailto:[email protected]>
*Subject:* Re: [Nuke-users] Linux read DNxHD Quicktimes
So what is the workaround? I just tried using the system libraries,
but that gave me a segmentation fault :/
Nathan Rusch <[email protected]> hat am 28. März 2014 um 18:27
geschrieben:
Nuke’s ffmpegReader plugin has certain codecs blacklisted, some
because of licensing issues and others for unknown reasons. DNxHD is
definitely on that list in 7.0, and even though the plugin has
changed in 8.0, there is still a codecBlacklist.h file included that
I can only assume still contains DNxHD.
-Nathan
*From:* Thomas Volkmann <mailto:[email protected]>
*Sent:* Friday, March 28, 2014 9:29 AM
*To:* Nuke user discussion <mailto:[email protected]>
*Subject:* Re: [Nuke-users] Linux read DNxHD Quicktimes
Didn't know about that one, thanks.
But unfortunately Nuke continues to give me "unsupported codec" :/
> Py Fave <[email protected]> hat am 28. März 2014 um 17:09 geschrieben:
>
>
> add ffmpeg: in loader url ?
>
> ffmpeg:/home/user/myvideo.mov
>
>
>
>
> 2014-03-28 15:18 GMT+01:00 Thomas Volkmann <[email protected]>:
> > Hi,
> > my Nuke and HieroPlayer installations (Fedora20) are not able to
read DNxHD
> > Quicktimes. What is the regular procedure to get this to work?
> > I have no problem watching them with different players. Google
brought up a
> > couple of threads, but the useful one ended with "I got it to
work" :/
> >
> > thanks,
> > Thomas
> >
> > _______________________________________________
> > Nuke-users mailing list
> > [email protected], http://forums.thefoundry.co.uk/
> > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>
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