So this depends on a few factors.  A few questions first.  Where are the
files located(local raid, local disk, or server)? Which version of nuke?
 How many layers/channels are you writing?  If you are using Nuke 8 can the
file lack backward compatibility (multipart channels written for exr 2.0).

The reason I ask is on a network Zip1 compressed tend to be best and a good
mix of compression and speed.  Locally on a fast fusion io then
uncompressed is actually faster though they take up a lot more space.  If
you use lots of channels in a single file then writing the layers as
separate parts are suggested or if the file is all mattes then write each
channel as a separate part.

--
Deke Kincaid
Creative Specialist
The Foundry
Skype: dekekincaid
Tel: (310) 399 4555 - Mobile: (310) 883 4313
Web: www.thefoundry.co.uk
Email: [email protected]


On Mon, Mar 31, 2014 at 10:23 AM, Dorian Fevrier <
[email protected]> wrote:

>  Hi (again for some of you!) Nuke community!
>
> I try to find the faster EXR formats for the exr Nuke reader in a case of
> a full CG compositing and it's quite hard to get valid informations.
>
> Could someone confirm me this:
>
> One channel per file (RGBA)
> Compression: Imf::NO_COMPRESSION
> Order: Imf::INCREASING_Y (I've never been sure about this)
> A dataWindow well defined.
>
> Have I miss something?
>
> Big thanks in advance and Hello again!
>
> Regards,
>
> Dorian
>
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