Hi Deke, thanks for feedbacks!

For now, nothing is write in the stone, that's why I ask for the faster way to read EXRs.

Files are located on server.
Nuke version is 8.0v3
About the number of layer/channels, it depend on your answer. :) I guess we will have one file per layer and per AOV, so the end files will only have rgba without any sub layers/channels. What is the problem with backward compatibility? I didn't get it. Files write with OpenEXR 1.7 will be slower to open in Nuke 8x?

I copy paste the problem I see with Zip1 (From my answer to Jeremy):

- when you zoom on a part of the image you are working, you need to load and uncompress the whole line of every file you use to generate it. - when you unzoom and should only display 1 pixel for 2 or 2 pixel every 3 (horizontally I mean), it need to load the whole line while only 2 pixels of 3 are needed.

And I add: Tell me if I'm wrong but Nuke seems to work with cache more granularly with NO_COMPRESSION EXRs than any compression method because cache seems to be generated on the fly only for visible areas while Zip1 make it need to reload the whole line when another area is needed.

Regards,

Dorian

Le 03/31/2014 03:12 PM, Deke Kincaid a écrit :
So this depends on a few factors. A few questions first. Where are the files located(local raid, local disk, or server)? Which version of nuke? How many layers/channels are you writing? If you are using Nuke 8 can the file lack backward compatibility (multipart channels written for exr 2.0).

The reason I ask is on a network Zip1 compressed tend to be best and a good mix of compression and speed. Locally on a fast fusion io then uncompressed is actually faster though they take up a lot more space. If you use lots of channels in a single file then writing the layers as separate parts are suggested or if the file is all mattes then write each channel as a separate part.

--
Deke Kincaid
Creative Specialist
The Foundry
Skype: dekekincaid
Tel: (310) 399 4555 - Mobile: (310) 883 4313
Web: www.thefoundry.co.uk <http://www.thefoundry.co.uk/>
Email: [email protected] <mailto:[email protected]>


On Mon, Mar 31, 2014 at 10:23 AM, Dorian Fevrier <[email protected] <mailto:[email protected]>> wrote:

    Hi (again for some of you!) Nuke community!

    I try to find the faster EXR formats for the exr Nuke reader in a
    case of a full CG compositing and it's quite hard to get valid
    informations.

    Could someone confirm me this:

    One channel per file (RGBA)
    Compression: Imf::NO_COMPRESSION
    Order: Imf::INCREASING_Y (I've never been sure about this)
    A dataWindow well defined.

    Have I miss something?

    Big thanks in advance and Hello again!

    Regards,

    Dorian

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