ah, cool. Ok thanks Deke. I noticed that there is a new MacPro on the desk
giving the NAB demo. Is that working well for the GPU support?


On Tue, Apr 8, 2014 at 5:13 PM, Deke Kincaid <[email protected]> wrote:

> Hi Gary
>
> At the moment the background render nodes are just on your local machine
> so you can saturate your available resources (frame per core).  No external
> machine support yet as far as I know.
>
> -deke
>
> On Tuesday, April 8, 2014, Gary Jaeger <[email protected]> wrote:
>
>> Interesting. I will be curious to hear how those can be managed to
>> coexist with, say, our rush render farm so that they aren't running into
>> each other.
>>
>> On Apr 8, 2014, at 1:51 PM, Deke Kincaid <[email protected]> wrote:
>>
>> Not really an actual render farm per say but what we do is launch a bunch
>> of background render nodes which lie in wait.  When you open a timeline or
>> modify a comp they all start rendering frames ahead in the comp to disk
>> wherever the write nodes are pointing to.  So it's like having an on demand
>> render farm for your interactive session.
>>
>> -deke
>>
>> On Tuesday, April 8, 2014, Gary Jaeger <[email protected]> wrote:
>>
>> And was I imagining things or did the mention some kind of integrated
>> render farm solution?
>>
>> On Apr 8, 2014, at 12:54 PM, Chris Noellert <[email protected]> wrote:
>>
>> Strikes me that you're seeing a pyramid effect of products where the apex
>> is Nuke Studio which combines all the best pieces for the current
>> editorial/comp packages.  Arguably you have Nuke and Heiro player on the
>> bottom row, followed by NukeX and Heiro on the next row and toped by
>> NukeStudio.  This is a rather similar sort of set up that Autodesk had/has
>> and tends to be one that facility owners can quickly grasp.  The more
>> likely you are to have a client standing over your shoulder the higher the
>> cost of the product and the more all inclusive it becomes.
>>
>> From the worker-bee perspective, it's totally based on need.  Most
>> compositors aren't going to need a full Heiro license and likewise most
>> effects editorial folks won't need a full Nuke license.  From my
>> perspective Nuke Studio essentially allows one to finish a show/commercial
>> in the same env as your compositors and using conventions that just plug
>> into that environment.
>>
>> Very clever product.  Very clever.
>>
>> Best,
>> Chris
>>
>>
>> On Apr 8, 2014, at 12:41 PM, Doug Wilkinson <[email protected]> wrote:
>>
>> My INITIAL reaction is that the announcement they made was an upgraded
>> version of Hiero, with the ability to run nukeX as an integrated engine.
>> This is what we thought, based on face to face foundry meetings, Hiero was
>> becoming, not nuke.  I think this is a great announcement, don't get me
>> wrong! I'm just very confused by this announcement and how The Foundry
>> chose to label and market this product.
>>
>> Some other questions that I look forward to being answered, in time :
>> Why can't we use nuke as the engine, why only nukeX? (surely only some of
>> us need the functionality of nukeX in this scenario)
>> What features will be rolled into Hiero?
>> What would be the pricing for current customers on maintenance that own
>> both Hiero and NukeX?
>>
>>
>>
>> On Tue, Apr 8, 2014 at 7:22 AM, Gary Jaeger <[email protected]> wrote:
>>
>> So that seems to overlap quite a bit with Hiero. Is Hiero to be replaced
>> by Nuke Studio?
>>
>> On Apr 7, 2014, at 8:28 PM, Deke Kincaid <[email protected]> wrote:
>>
>> We have the video up here:
>>
>>
>> Gary Jaeger // Core Studio
>> 249 Princeton Avenue
>> Half Moon Bay, CA 94019
>> 650 728 7060
>> http://corestudio.com
>>
>>
>> ______________________________________________
>>
>>
>
> --
> --
> Deke Kincaid
> Creative Specialist
> The Foundry
> Skype: dekekincaid
> Tel: (310) 399 4555 - Mobile: (310) 883 4313
> Web: www.thefoundry.co.uk
> Email: [email protected]
>
>
> _______________________________________________
> Nuke-users mailing list
> [email protected], http://forums.thefoundry.co.uk/
> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>



-- 
Gary Jaeger // Core Studio
249 Princeton Avenue
Half Moon Bay, CA 94019
650 728 7060
http://corestudio.com
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