Hi all, I've got some scenes with frame ranges starting at over 1 000 000 (non normalised conform...) and the roto & rotopaint nodes don't do motion blur sampling properly at such high frame numbers.
Is there a way to globally offset the curves' lifetime start/end ? Those parameters don't seem to show up in curve editor / dope sheet. I'd do it by hand but it's hundreds of roto shapes. Cheers, Mario
_______________________________________________ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users