I am doing a roto for a shot that has a camera. I used to be able to see at the roto shape and edit it directly in the viewer downstream from the card3D but its not working at the moment. I have attached a script to show what I’m doing.
In the past, if I was viewing the output of the card3D node while the roto property bin was open, I would be able to edit the roto shape directly in the viewer in the correct position (with the card3D transform applied to it). Is that not possible anymore?
roto_card3D.nk
Description: Binary data
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