I am doing a roto for a shot that has a camera. 
I used to  be able to see at the roto shape and edit it directly in the viewer 
downstream from the card3D but its not working at the moment.
I have attached a script to show what I’m doing.

In the past, if I was viewing the output of the card3D node while the roto 
property bin was open, I would be able to edit the roto shape directly in the 
viewer in the correct position (with the card3D transform applied to it). Is 
that not possible anymore?




Attachment: roto_card3D.nk
Description: Binary data

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