Adjust your Camera's near clipping plane to be a bit bigger, e.g. 0.1.
On 22/07/15 12:06 pm, jean-luc wrote:
I am doing a roto for a shot that has a camera.
I used to be able to see at the roto shape and edit it directly in the viewer
downstream from the card3D but its not working at the moment.
I have attached a script to show what I’m doing.
In the past, if I was viewing the output of the card3D node while the roto
property bin was open, I would be able to edit the roto shape directly in the
viewer in the correct position (with the card3D transform applied to it). Is
that not possible anymore?
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