nice one Frank!
I did try that but I was changing the viewer clipping plane instead of the 
camera d’oh!

merci :)

> On 22/07/2015, at 16:12, Frank Rueter|OHUfx <[email protected]> wrote:
> 
> Adjust your Camera's near clipping plane to be a bit bigger, e.g. 0.1.
> 
> On 22/07/15 12:06 pm, jean-luc wrote:
>> I am doing a roto for a shot that has a camera. 
>> I used to  be able to see at the roto shape and edit it directly in the 
>> viewer downstream from the card3D but its not working at the moment.
>> I have attached a script to show what I’m doing.
>> 
>> In the past, if I was viewing the output of the card3D node while the roto 
>> property bin was open, I would be able to edit the roto shape directly in 
>> the viewer in the correct position (with the card3D transform applied to 
>> it). Is that not possible anymore?
>> 
>> 
>> 
>> 
>> 
>> 
>> 
>> 
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